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Combat Doctrine Protocol (C.D.P.) - The Ultimate AI Engine for Wargames

Stop playing against a script. Start fighting an opponent.

Are you tired of solo AI systems that feel predictable, slow, or robotic? The kind that requires consulting complex flowcharts or buries you in table-hogging piles of cards?

The Combat Doctrine Protocol (C.D.P.) is the solution you’ve been waiting for. It is an elegant, fast, and modular AI engine designed to bring your opponents to life in any miniatures wargame. C.D.P. is built on three core pillars: Clarity, Speed, and Immersion.

An Opponent That Reacts: A Psychological Engine

The heart of C.D.P. isn't a script; it’s a psychology. The groundbreaking Tactical States system means your AI opponents have "moods" that change with the flow of battle.

Did your first shot connect? Watch the enemy unit shift from a Balanced state to an Aggressive one, ready to return fire.

Did you inflict severe damage? The AI might become Defensive, seeking cover and prioritizing its survival.

Did you take out its squad mate? Prepare for Vengeful fury, where the AI ignores orders and launches a personal crusade to destroy you.

This means no two turns are alike. The AI reacts to your actions, creating an emergent narrative and tension that no flowchart can replicate.

Elegance and Speed: Less Components, More Action

Forget needing a separate AI deck for every unit type. The C.D.P. is brilliantly efficient and respects your table space.

One Deck to Rule Them All: The entire system is managed by a single, shared 10-card Directive Deck. One small deck controls your entire enemy army!

The Command "Dashboard": Each AI unit only needs one Roster Card. This genius design acts as a control panel where you place the turn's drawn Directive card. With Simple cubes, tokens or an dry erase marker track its tactical state and morale. All the info you need is in one place, at a glance.

Lightning-Fast Turns: The flow is simple: 

- Draw a card. 

- Place it on the Roster. 

- Read the single line that matches the AI's current state (Default, Aggressive, or Defensive). 

- Execute the action. 

It's that fast.

Personality and Infinite Replayability

A generic AI is boring. C.D.P. solves this with Faction Doctrines. These cards give your opponent a unique tactical personality that modifies how they interpret orders.

Fighting the Dragon Doctrine? Expect honor-bound duels and aggressive charges.

Against the Wolf Doctrine? The AI will be pragmatic, ruthlessly focusing on the mission objective above all else.

Facing the Serpent Doctrine? The AI will use terrain, set ambushes, and focus on eliminating your leaders.

The same "Advance" order will be executed in drastically different ways depending on the Doctrine, giving you nearly endless replayability.

Why Choose C.D.P.?

System Agnostic: C.D.P. is a "protocol" you can adapt to almost any miniatures wargame you already own, whether it's mechs, sci-fi, fantasy, or historical.

It Creates Stories: You will remember the game where an enemy pilot panicked and fled (Broken Morale), or when a lone unit held its ground in a Defensive state against all odds.

Easy to Learn, Tactical to Master: The system is incredibly simple to run, but the interplay between Tactical States, Directives, and Doctrines creates complex, believable AI behavior.

Stop being a game master for your opponent. Add the Combat Doctrine Protocol to your arsenal and discover what it’s like to face an enemy that thinks, reacts, and feels.


Updated 11 days ago
Published 17 days ago
StatusReleased
CategoryPhysical game
Release date 17 days ago
AuthorMexkal Games
GenreStrategy
Tagsminiatures, Print & Play, Singleplayer, skirmish, solitaire, Tabletop, tabletop-tool, Tactical, wargame
Average sessionAbout an hour
LanguagesEnglish

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Buy Now$1.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

Combat Doctrine Protocol_PnP.pdf 7.2 MB

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Combat-Doctrine-Protocol---User-Manual.pdf 86 kB